Interactive & 3D (WebGL) Web Experiences
A 3D web experience uses WebGL — the same technology behind browser-based 3D graphics — to turn a website into an interactive scene that responds to scrolling and movement, instead of a flat page of static sections. This site you are on right now is itself an example: the moving scene behind the homepage content runs the full length of the page.
What makes it different from a normal website
A standard website is a stack of static sections that appear as you scroll. A 3D web experience adds a real, continuously rendered scene — built with Three.js and React Three Fiber, both free and open-source — where camera movement, object transitions, and depth are tied directly to how far the visitor has scrolled. Done well, it feels less like reading a page and more like moving through a space.
Who this is for
This service suits brands where the website itself needs to demonstrate creativity, technical capability, or premium positioning — design studios, architecture and property brands, product launches, portfolios, and any business whose website is effectively part of its sales pitch. It is a deliberate, higher-effort option rather than the default choice for every business; a plumber or café is usually better served by a fast, clear custom website (see our other services) than a heavy 3D scene.
Performance and accessibility are not optional
A 3D experience that is slow or excludes people is a liability, not an asset. Every 3D build we deliver detects prefers-reduced-motion and serves a fully static fallback for visitors who request less motion, detects lack of WebGL support or low-end devices and serves a lightweight 2D fallback, and lazy-loads 3D assets so they never block the page's first paint. Real page content — headings, text, contact details — always exists as crawlable HTML underneath the 3D layer, so search engines and AI crawlers still see and index the actual content, not just a blank canvas.
Our process
We start by defining the narrative or metaphor the 3D scene should express for your brand, then prototype the core camera and object motion before building out full scroll-synced chapters. Because these are custom-built scenes rather than templates, timelines vary by scope — typically two to four weeks for a hero-level scene, longer for a full-site continuous experience like this one.
Ready to get started?
Tell us about your business and we’ll put together a plan and a quote.